Exploring the Future of 3D Fashion with CLO3D and Epic Games

Read blog post about the CLO3D & Epic Games Academic Event in London, February 2025
Blog

24/02/25

Last week, I had the opportunity to attend a fantastic industry event co-hosted by Epic Games and CLO Virtual Fashion (CLO3D). It brought together some of the most forward-thinking voices in digital fashion to explore how emerging technologies are transforming the way we create, teach, and engage with fashion in a 3D environment.

The day was a mix of panel discussions, live demonstrations, and informal networking—all focused on the future of fashion workflows and the tools that are helping us get there.

Key Conversations: Industry Meets Education

One of the most valuable parts of the event was a panel discussion exploring how 3D tools can be integrated more effectively across both industry and academia. The conversation touched on a number of practical topics, including:

  • How brands can embed 3D into their product development workflows
  • How educators can better support students in adopting digital tools
  • The evolving skill sets required in design, development, and technical roles
  • Why collaboration between educators, software providers, and brands is essential for building digital confidence

It was encouraging to hear a shared commitment to making 3D more accessible, more practical, and more connected to real-world applications.

The Tech Behind the Workflow

Alongside the discussion, there were some brilliant demonstrations of how advanced tools are now integrating with CLO3D to offer smarter, faster, and more immersive design experiences.

We saw live demos from:

  • Twinmotion – for fast, real-time environment visualisation
  • Adobe Substance 3D – showcasing texturing techniques for more realistic garment surfaces
  • Unreal Engine – opening up possibilities for dynamic storytelling, motion, and rendering

V Metics – demonstrating how virtual cosmetics and avatar personalisation can enhance storytelling and expression in digital fashion environments

The highlight for me was seeing CLO3D’s LiveSync with Unreal Engine in action. It’s a genuine game-changer for anyone working in real-time 3D environments, whether for fashion presentation, digital showrooms, or immersive customer experiences.

Community and Connection

One of the most rewarding parts of the day was finally meeting people from the digital fashion community who I’ve connected with online but hadn’t had the chance to meet in person. These face-to-face conversations added a new level of connection and made the event feel both insightful and collaborative.

Looking Ahead

Events like this are a powerful reminder that 3D fashion isn’t just a future ambition—it’s already shaping the way we work, teach, and design. The challenge now is making it scalable, accessible, and aligned with the real needs of designers, developers, and educators alike.

Thank you to Epic Games, CLO3D, and all of the other partners for such a well-curated event. I’m excited to see how these technologies continue to evolve—and how we can keep building connections between fashion, technology, and education.

📌 If you’d like support introducing 3D into your design or education practice, get in touch. I offer tailored CLO3D training and consultancy designed to fit your needs.

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